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Jamjars give people opportunities to place their favorites into alternate scenarios of circumstantial bonding, alliance, animosity, teamwork and sexuality! Some encounters are innocuous and some epiphany-spurring, and whether you're interacting with a castmate or engaging in cross-canon CR, there are opportunities for creativity and exploration only made possible through this format. If you are fucking lazy or don't want to deal with activity-checks or want to do a miniature test drive, just meme it. Just... fucking meme it.---
I
✿1. Horror: Your characters are taken from their own worlds and thrown into a terrifying situation! Things are creepy, resources are scarce, and ensuring your own survival is paramount.
✿2. Sex Game: For whatever contrived and nonsensical reason, your characters are forced into a world where they gotta bone. Aside from smutstuff, you have the opportunity to play out how very awkward it is to navigate these agreements and encounters before and after. Lasting bonds can form from something you didn't expect! But so can eternal regret.
✿3. Slice of Life: Characters are forced to live together in familial units. They have an opportunity here -- in spite of being stuck -- to relax and slow down and do some fun, ordinary things. Picnics, dates, school, etc.
✿4. Fantasy: Characters are forced into guilds and roles, given weapons and are made to utilize their powers in coordinated units to complete missions.
✿5. Scifi: Characters are thrust on to the frontier of spacial colonization! Characters on a spaceship! Characters being drafted into an Imperial Earth Army to fight/conquer foreign entities! Characters being in a world where they are assessed, identified, tracked and policed by artificial intelligence! And so on!
✿6. Reincarnation/ New Identity: Your character has been reborn at this game, or given a new identity. Work out their karma or help them come to terms with having to live a new life.
✿7. Asylum/Prison/Institutionalized Identity: Characters are locked up and put under heavy surveillance. Slowly they are institutionalized and disintegrated from ordinary social rules of engagement. They could be told that they've been identified as mentally dysfunctional, or they could be in prison! Are they pleading their innocence, or do they know they're guilty as fuck back in their world?
✿8. Assignment-Based/Mercenary/Survival: Characters have to put their skills to good use as drafted mercenaries. Help your captors assassinate, spy, sabotage, infiltrate, steal, and terrorize for points that will lead up to your freedom or the freedom of others.
✿9. Your Choice!: Do whatever!---
II
✿1. First Impressions: You never forget your first impression of someone. Unless it was entirely forgettable.
✿2. Oh Hey Again: I kind of know you!!!! Hi!!! I hate this place but love familiarity hi!!!
✿3. Event: SOMETHING IS HAPPENING and your characters have either run into each other or sought each other out to stick together during it!
✿4. Living Quarters: Surprise, your characters are in the same house! Or room! Or building! Either way you have to share space and facilities with this person. Enjoy!
✿5. Mystery: Who Did It? Why Are We Here? Characters are disappearing, people are dying, whatever is happening it is FISHY!
✿6. Canon Update/Respawn/"But we know each other, I swear!": One character comes (back) to a game and does not remember previous CR. A relationship or friend or even hateship is forgotten. How will this be dealt with?
✿7. Begrudgingly Working Together: You are so fucking annoying but I guess we have to fight Monster of the Day Together/Get Unstuck-UnLost Together/Find Our Way Back/Help Each Other Out.
✿8. Is This a Date: Gee, you guys sure are doing a lot of things that people on dates do and you're having a lot of fun [sweats]...
✿9. Violence: Characters beat the shit out of each other or help each other out of a gory situation with terrible traumatic injuries or something!
✿10. One-Sided(?) Crush: How do you get their attention? Or, alternatively, how do you ignore that this person obviously is crushing on you and it's totally awkward
✿11. Protecting/Saving: Your character's chance to be a hero or a damsel!
✿12. Network Post: Mandatory bs.
✿13. Inbox: Hey, can I talk to you for a second? In private?
✿14. Your Choice!: Do whatever!
>:(!!!
Or we'll just have to make our own. That doesn't seem too hard, at least.
[ He looks at Auger, but then shrugs. ]
I miss our dungeon already, though.
(*´∀`*人*´∀`*)
[ a small, awed voice, clearly teasing (or mocking - with Auger, it's always a bit of both.) Perhaps surprisingly, he hadn't really thought about their "play room." It was convenient, to be sure, but not having it hear just meant being more creative. There was something about being more secretive in their methods that sent a chill of excitement down his spine. Desperation always made games more intense. ]
What would we even put in there now?
that's so cute...
[ The teasing at least hits its mark, since it gets Mejojo to get more serious right away, complete with his ears perking forward a fraction more as if to fit that image. Still, it's only for a moment, an immediate response to Auger's comment, because out here, alone, there's not really anyone to overhear how awful they are. ]
I don't have any ideas for now. I haven't met anyone quite interesting or offensive enough to earn the honor. [ And it is an honor. To be taken to their play room was a thing that few people that crossed the twin princes was afforded, since it meant they had to have a special interest in you. Of course, that said, you didn't want the interest at all... ]
You know the Huma here better than I. [ Mejojo knows they're not just Huma here, but the aliens hadn't exactly interested him much. ]
hehe
Mm. Well, that's because you always keep to yourself so much, brother. You should get out and talk to people more! [ his poor nerdy big brother, always working. and being mad. sometimes both at the same time. Clearly, he needs to take him out on the town to meet some people. ] Most of them are just stupid wastes of space, but some of them are kinda funny. And we might be able to use some of them, too.
[ he trails off with a small hum, but his silence is short; his voice becomes sweet, almost eager. ]
Of course, it's fine if you just ignore them and play with me instead...
waddles back
That's not an option. [ Shut down... But he sighs and shakes his head as his ears perk back up from how they had flattened lightly. Spending time with Auger was still preferable to pretty much anyone else, so maybe this is his form of teasing in response. ]
But if they're refuse, then all the better that I keep to myself. Wasting time with people like that is a bore.